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Title: Performative, extravagant, expressive, place-based experiences
Author: Betsworth, Liam George
ISNI:       0000 0004 7425 5006
Awarding Body: Swansea University
Current Institution: Swansea University
Date of Award: 2015
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Many of the mainstream mobile location-based services that we have become used to in public spaces are good at delivering information privately, in context, but the opportunity to incorporate more engaging and exciting interactions is often overlooked - especially where the output is of shared public interested. Smartphones now offer us multimodal interaction, gestures and internet connectivity, all providing opportunities to interact in new, extravagant and expressive ways. As members of Cu@Swansea - a multi-partner project leading the regeneration of the world significant Hafod-Morfa Copperworks - we have been tasked with designing a range of technologies that will attract people into the site, not to experience a finished, curated piece of heritage, but to bring the site to life, provoking discussion amongst the local community, stakeholders and other visitors. Instead of allowing people to pass each other, 'digitally divided', we focus on designing interactions that will start conversations, encouraging people to join together in a collaborative, public experience. This thesis details the design, development and evaluation of a set of novel, extravagant, expressive mobile location-based experiences. We experiment with both audio and visual effects as a baseline. We then attempt to extend the framework, developing a remote mechanism that can be used to scale-up and direct audio-visual experiences. We consider the design and evaluation of our systems from a performative standpoint, attempting to optimise engagement between the perfomer - user of the system - and spectators - bystanders engaged in this performance. This was achieved through a range of amplified manipulations and effects. During the design process, we organised community engagement events, meeting with stakeholders and holding a focus group with interested members of the community. These engagements concentrated more on deployment concerns, such as attitudes towards these technologies, and how they may be successfully integrated within the site. Our main contribution in this work is a novel, performative mobile framework for more extravagant, expressive interactions in public spaces. Although our ultimate aim is to design and deploy these experiences for use within a heritage context, our findings suggest that these technologies could be utilised to promote a more social, active engagement in a range of public spaces.
Supervisor: Not available Sponsor: Not available
Qualification Name: Thesis (Ph.D.) Qualification Level: Doctoral
EThOS ID:  DOI: Not available