Use this URL to cite or link to this record in EThOS: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.720090 |
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Title: | Internet of props : a performative ontology and design framework for the Internet of Things | ||||||
Author: | Corino, Gianni |
ISNI:
0000 0004 6347 2160
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Awarding Body: | University of Plymouth | ||||||
Current Institution: | University of Plymouth | ||||||
Date of Award: | 2017 | ||||||
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Abstract: | |||||||
Set in the relatively new and fast developing field of investigation known as Internet of Things (IoT), this research starts by looking at the lack of critical and conceptual reflection on the area. With a main research question that challenges the underlying concepts of the IoT, the study develops a performative design framework to critique the field of investigation. The main corpus consists of: 1. speculative inquiry into the ontological dualisms of ‘objects’ and ‘things’ and the emerging social dimension of humans and non-humans; 2. the identification of an ontological-performative model based on the idea of Props; 3. the entanglement of theory and practice to construct a performative design framework, called the Internet of Props, which includes: an enabling platform (Smarter Planet Lab) and a set of design strategies (Transactional Props) to demonstrate and evaluate this model and framework; 4. a combined-evaluation conversational analysis methodology that assesses the performativity of the setting and the Props, through linguistic and socio-behavioural studies. Inspired by the concepts of ontological theatre, the entanglement of humans and non-humans, and the Internet of People; the IoT is imagined and performed in a theory-driven, practice-based investigation of the Internet of Props, which aims to bring new theoretical and practical knowledge for the future of the IoT.
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Supervisor: | Not available | Sponsor: | Not available | ||||
Qualification Name: | Thesis (Ph.D.) | Qualification Level: | Doctoral | ||||
EThOS ID: | uk.bl.ethos.720090 | DOI: | Not available | ||||
Keywords: | Internet of Things ; performativity ; interaction design ; social network ; things ; objects ; ontology ; props | ||||||
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