Use this URL to cite or link to this record in EThOS: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.706151 |
![]() |
|||||||
Title: | Intersomatic awareness in game design | ||||||
Author: | Thomas, Siobhán |
ISNI:
0000 0004 6062 8692
|
|||||
Awarding Body: | London School of Economics and Political Science (LSE) | ||||||
Current Institution: | London School of Economics and Political Science (University of London) | ||||||
Date of Award: | 2015 | ||||||
Availability of Full Text: |
|
||||||
Abstract: | |||||||
The aim of this qualitative research study was to develop an understanding of the lived experiences of game designers from the particular vantage point of intersomatic awareness. Intersomatic awareness is an interbodily awareness based on the premise that the body of another is always understood through the body of the self. While the term intersomatics is related to intersubjectivity, intercoordination, and intercorporeality it has a specific focus on somatic relationships between lived bodies. This research examined game designers’ body-oriented design practices, finding that within design work the body is a ground of experiential knowledge which is largely untapped. To access this knowledge a hermeneutic methodology was employed. The thesis presents a functional model of intersomatic awareness comprised of four dimensions: sensory ordering, sensory intensification, somatic imprinting, and somatic marking.
|
|||||||
Supervisor: | Not available | Sponsor: | Not available | ||||
Qualification Name: | Thesis (Ph.D.) | Qualification Level: | Doctoral | ||||
EThOS ID: | uk.bl.ethos.706151 | DOI: | Not available | ||||
Keywords: | QA76 Computer software | ||||||
Share: |