Title:
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inGrid : a new tactile, tangible and accessible digital musical
instrument for enhanced creative independence amongst
musicians with quadriplegic cerebral palsy
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In digital music-making activities musicians with physical disabilities employ both
accessible and generic control interfaces; accessible controllers capture broad input
gestures and map them onto discrete output events, whereas consumer digital musical
instruments (DMI's) offer extended control only through artefact multiplication (more
buttons, sliders and dials). The interaction paradigm common to both consumer and
specialised controllers reveals limited dimensions: click-and-drag or select-and-move. It
is common practice in inclusive music activities for an able-bodied facilitator to expose
access to low-level parameters via sequential and non-real-time processes, on behalf of
the musician with a physical disability; these factors constrain real-time independent
creative self-expression.
The current research details the explicit needs and capabilities of a small group of
digital musicians with quadriplegic cerebral palsy, garnered through participatory
design and mixed methods. The project methodology draws on tools and models from
the fields of assistive technologies and from mainstream DMI design. Project
participants contribute data pertaining to preferences and capabilities, and evaluate key
iterations of the evolving prototype. The practice-led and participatory design ethos
relies on demonstrably repeatable and preferred gestural capabilities, without seeking to
maximise physical ability in a rehabilitative context. The underlying mapping strategy
exposes, in real time, a transparent hierarchy of dynamic sound parameters commonly
accessed through facilitated, offline and sequential processes.
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