Use this URL to cite or link to this record in EThOS:
Title: Constraint based simulation of soft and rigid bodies
Author: Lewin, Christopher
ISNI:       0000 0004 5923 5373
Awarding Body: University of Bath
Current Institution: University of Bath
Date of Award: 2016
Availability of Full Text:
Access from EThOS:
Access from Institution:
This dissertation presents a number of related works in real-time physical animation, centered around the theme of constraint-based simulation. Methods used for real-time simulation of deformable bodies tend to differ quite substantially from those used in offline simulation; we discuss the reasons for this and propose a new position-based finite element method that attempts to produce more realistic simulations with these methods. We also consider and adapt other methods to make them more suitable for game physics simulation. Finally, we adapt some concepts from deformable body simulation to define a deformable rod constraint between rigid bodies that allows us to represent the kinematics of the human spine using fewer degrees of freedom than required with a strictly joint-based model.
Supervisor: Not available Sponsor: Not available
Qualification Name: Thesis (Eng.D.) Qualification Level: Doctoral
EThOS ID:  DOI: Not available