The development of a method for generating patterns for garments that conform to the shape of the human body
This thesis is an account of an investigation into the problems
associated with the production of patterns to ensure a garment of
Essentially, the method described in this thesis consists of
defining a number of crucial shaping points on the body and measuring
their spatial co-ordinates. A method is then developed which translates
these three-dimensional co-ordinates into patterns whose shapes are such
that when joined together with darts suitably positioned, the two
dimensional pieces of cloth cut from them are transformed into a threedimensional
garment of accurate fit.
A computer program has been developed which will:
(i) read the three-dimensional co-ordinates of the human body,
(ii) calculate the accurate angle of dart needed to be inserted into
the pattern to convert it into a three-dimensional'shell',
(iii) plot a full size skin and/or block pattern which when sewn into
a garment will fit the measured body perfectly.